Department/Division Human and Environmental Studies/Language Sciences
Undergraduate School Division of Cognitive and Information Sciences
Other Affiliation
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Research areas Computer assisted language learning
Keywords Computer mediated communication, second language acquisition, virtual environments, interaction, digital games
Themes My current research explores learner behaviour in virtual environments and the potential of computer games as a means to facilitate second language acquisition.
Major publications Peterson, M., & Jabbari, N. (Eds.) (2024). Frontiers in technology-mediated language learning. Routledge.
Peterson, M. (2023). Digital simulation games in CALL: a research review. Computer Assisted Language Learning, 36(5-6), 943-967.
Jabbari, N., & Peterson, M. (2023). EFL gamers’ speaking performance in a massively multiplayer online role-playing game: a longitudinal mixed-methods case study. The Language Learning Journal, 51(4), 416-450.
​Peterson, M., &; Jabbari, N. (Eds.) (2022). Digital games in language learning: case studies and applications. Routledge.
Li, K., Peterson, M., & Wan, J. (2022). Digital Gaming in the language classroom: students’ language performance, engagement and perception. International Journal of Computer-Assisted Language Learning and Teaching, 12(1), 1-25.
Li, K., Peterson, M., & Wang, Q. (2021). Using community of inquiry to scaffold language learning in out-of-school gaming: a case study. International Journal of Game-Based Learning, 11(1), 31-52.
Peterson, M., Yamazaki, K., & Thomas, M. (Eds.) (2021). Digital games and language learning: theory, development and implementation. Bloomsbury.
Professional societies/Research and synergic activities
Teaching Areas
  • Undergraduate courses
  • Graduate courses (Master's program)
  • Graduate courses (Doctor's program)
  • Undergraduate courses open to all departments
Background PhD in Linguistics (The University of Edinburgh)
人間・環境学研究科パンフレット
日本語