PETERSON, Mark Associate Professor
Department/Division | Human and Environmental Studies/Language Sciences |
---|---|
Undergraduate School | Division of Cognitive and Information Sciences |
Other Affiliation | |
Personal Page | Website |
Research areas | Computer assisted language learning |
---|---|
Keywords | Computer mediated communication, second language acquisition, virtual environments, interaction, digital games |
Themes | My current research explores learner behaviour in virtual environments and the potential of computer games as a means to facilitate second language acquisition. |
Major publications | Peterson, M., & Jabbari, N. (Eds.) (2024). Frontiers in technology-mediated language learning. Routledge. Peterson, M. (2023). Digital simulation games in CALL: a research review. Computer Assisted Language Learning, 36(5-6), 943-967. Jabbari, N., & Peterson, M. (2023). EFL gamers’ speaking performance in a massively multiplayer online role-playing game: a longitudinal mixed-methods case study. The Language Learning Journal, 51(4), 416-450. Peterson, M., &; Jabbari, N. (Eds.) (2022). Digital games in language learning: case studies and applications. Routledge. Li, K., Peterson, M., & Wan, J. (2022). Digital Gaming in the language classroom: students’ language performance, engagement and perception. International Journal of Computer-Assisted Language Learning and Teaching, 12(1), 1-25. Li, K., Peterson, M., & Wang, Q. (2021). Using community of inquiry to scaffold language learning in out-of-school gaming: a case study. International Journal of Game-Based Learning, 11(1), 31-52. Peterson, M., Yamazaki, K., & Thomas, M. (Eds.) (2021). Digital games and language learning: theory, development and implementation. Bloomsbury. |
Professional societies/Research and synergic activities | |
Teaching Areas |
|
Background | PhD in Linguistics (The University of Edinburgh) |